In order to bring Mozart's The Magic Flute within reach of a new and younger audience, we created parallels between the opera and real life. The idea is to enable viewers to relate the contents of the opera to situations or moments that are part of their own experience, to understand, in other words, that, though the opera uses a classical idiom that is not widespread among the younger generation, the essence may be the same and the key topics of the opera very similar to those of everyday life. Thus we attempted to create empathy and links between the opera and the audience. Many features of everyday life are portrayed in The Magic Flute. Consequently we made a selection focussing on the most essential themes and concepts: love/loss of love, friendship/betrayal, wisdom/ignorance, truth/falsehood. On the basis of this initial selection, we chose another, more restricted set of themes that had something in common with the real lives of young people so as to make the audiovisual as readily comprehensible as possible to the viewer. These features make up the plot, which revolves around a young protagonist. A girl leaves the Liceu after seeing The Magic Flute. On her way home she thinks about what she has just seen and relates the themes she has seen represented to situations, events and problems she herself has experienced or which are present in her day-to-day life. This series of memories are depicted through flashbacks accompanied by music from the opera. The music is an essential component of this particular project. The fact that the piece used is the Queen of the Night's aria, the most famous in the opera, helps to establish a direct link between the audiovisual and the opera. The aria also operates as a leading thread, connecting the flashbacks to one another and stressing and reinforcing the concept each one contains.
Students: Laura López and Júlia Solà
Students in the third year's class "Projectes II".
These projects have been developed under the tutelage of Josep M. Marimon and Elisabeth Ferrandiz, responsable of the Audiovisual and Graphic department.